A pixel-noir cyberpunk detective adventure

Rain Protocol

An overdose. A sealed room. A city losing time.

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Coming soon on Android · One email at release

Point-and-click investigation • Cinematic pixel-noir art • Made for phones

The police closed the case. The evidence didn't.

  • 3 cases
  • 4 endings
  • 1 city that lies

The story

Somebody has to ask what happened to the lost hours.

In a rain-soaked future city, ex-police investigator Mara Venn works as a private fixer — hired when someone needs the truth found quietly. Her new case starts with a body in a sealed metro maintenance room and an official story that closes itself a little too fast.

The trail runs from a canal-side noodle bar to a corporate clinic to a single deleted record. Across the city, people are waking with gaps in their memory and hours missing from their lives. The clinics say treatment. The police say case closed. The evidence says otherwise.

Every clue answers one question and creates another — and the final truth may not lead to a clean victory.

He was not the first subject. He was the first one who remembered.
The sealed metro maintenance room, lit by a work lamp
The room where it starts

How you play

Evidence over action.

A point-and-click investigation designed for mobile: explore, question, connect, decide.

Read the scene

Inspect rooms for objects, inconsistencies, and details the official report ignored.

Build the case file

Every clue enters your case file — and changes which questions you can ask.

Question everyone

Branching dialogue with cops, clerks, hackers, and fixers. Press them, and the stories stop matching.

Present the evidence

The right item at the right moment opens doors words can't.

The clock keeps moving

Time advances as you investigate — and some opportunities won't wait forever.

Choices with consequences

Who you trust matters — the story is heading toward four endings.

The casework

Three cases. One thread.

Each case stands alone as a mystery — and each one pulls the same loose thread a little further.

A subway tunnel at night

Case 01

The Boy in the Tunnel

A councilor's son is found dead in a sealed metro maintenance room. The police call it an overdose. His father isn't buying it — and he's paying Mara to find out why.

A crowded nightclub floor in neon light

Case 02

The Floor

A data firm reports a worker dead at their desk. Overwork, they say — and this time it's the corporation itself that hires Mara to make the finding stick.

A corporate clinic reception, too clean

Case 03

The Stutter

Nobody hires Mara this time. Sister Nyx pulls her in: too many patients, one bad night, and an official explanation that arrived a little too fast.

Persons of interest

Everyone wants something. Few say what.

Portrait of Councilor Vale
Councilor ValeThe client. “Don't trust me too far either.”
Portrait of Detective Orra
Detective OrraCloses cases the way the city likes them closed.
Portrait of Jax
JaxStreet hacker. Recovers what the city deletes.
Portrait of Lena
LenaRiverside Clinic's front desk — and the first crack in its official story.
Portrait of Director Sann
Director SannThe fixer who cleans up after the city's worst nights.
Portrait of Sister Nyx
Sister NyxStreet medic. Brings Mara the patients no clinic will name.
Portrait of Rook
RookDoorman. Nothing gets past him for free.

The city

Every street keeps a secret.

Cinematic pixel-noir environments, neon against the dark, and a city built to reward close inspection. A look at the world in progress.

The police precinct front desk
The precinct
A canal-side noodle bar at night
Canal Street noodles
A rain-slick crossing under neon signs
The crossing
A rain-slick street under neon signs
Street level

Case pending

Be there when the rain starts.

Rain Protocol is in development for Android. Leave an email and you'll get exactly one message: the one that says it's out.

No newsletter, no spam. One email at launch.

FAQ

Questions on record

What kind of game is this?

A point-and-click detective adventure in the spirit of early-90s cyberpunk noir classics: explore scenes, collect evidence, question suspects through branching dialogue, and solve cases where the truth costs something.

What platforms will it be on?

Android first — the game is designed touch-first for phones, in landscape. Other platforms may follow later.

When is it coming out?

It's in active development, with three cases already built and in polish. Sign up above and you'll hear the moment it launches.

Can I play it offline?

Yes. It's a single-player game — no account, no connection required.

Will it be free or paid?

Pricing isn't announced yet. Rain Protocol is being designed as a complete, self-contained single-player game.

Is it violent?

It's a noir: mature themes, morally gray choices, and crime scenes — but the game is about evidence over action. You win with your head, not a weapon.

Rain Protocol

The city doesn't sleep. It just forgets.

Notify me at launch

Coming soon on Android